Downloaded Dev Diary: Feb 2019

Downloaded, our first-person, interactive VR narrative, is now officially complete, but also officially not finished. In case you're wondering what the difference is (I don't blame you), what I mean by that is that the experience is now fully playable, but that there is still considerable user testing, QA and tweaking—based on the results of … Continue reading Downloaded Dev Diary: Feb 2019

Downloaded @ VR/AR Global Summit

What a buzz it was to show off the teaser of Downloaded to attendees of the 3rd annual VR/AR Global Summit at the PARQ Casino in Vancouver this week. There were over 70 exhibitors, including many of the biggest names in VR/AR and the broader tech sector. Our biggest of thanks go out to Downloaded co-producer … Continue reading Downloaded @ VR/AR Global Summit